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states_sfxt

This is an old revision of the document!


Exploring state effects for SFxT notes are here.

Layout seems very similar to SF4.

States are:

CROUCH
AIRBORNE
COUNTERHIT
TURN (Forces the character to face the opposite direction),
CAN_TURN UNK0x040000  (this allows the character to change facing left or right based on their animation's origin point depending on which side opponent is on)
states_sfxt.1653107644.txt.gz · Last modified: 2022/05/21 05:34 by eternal