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states_sfxt

This is an old revision of the document!


Exploring state effects for SFxT notes are here.

Layout seems very similar to SF4.

States are:

CROUCH AIRBORNE COUNTERHIT TURN (Forces the character to face the opposite direction) CAN_TURN UNK0x040000 (this allows the character to change facing left or right based on their animation's origin point depending on which side opponent is on)

states_sfxt.1653107598.txt.gz · Last modified: 2022/05/21 05:33 by eternal