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attack_table_sfxt

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Flags

Unkother = -1 None = 0x00

Use_Local_Script = 0x01 (use the specified <script> index) Unk0x02

Unk0x04

Hard_Knockdown = 0x08

Hitstun2 = hard knockdown time. Not sure if exactly 1-1 for frame count.

Force X This governs both knock back distance on a juggle & pushback distance on a grounded hit. On a grounded hit the opponent is pushed back this distance. On an air hit the opponent is knocked by twice this distance.

attack_table_sfxt.1652830376.txt.gz · Last modified: 2022/05/18 00:32 by eternal