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Flags
Unkother = -1 None = 0x00
Use_Local_Script = 0x01 (use the specified <script> index) Unk0x02
Unk0x04
Hard_Knockdown = 0x08
Hitstun2 = hard knockdown time. Not sure if exactly 1-1 for frame count.
Force X This governs both knock back distance on a juggle & pushback distance on a grounded hit. On a grounded hit the opponent is pushed back this distance. On an air hit the opponent is knocked by twice this distance.