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flow [2020/01/21 07:45]
eternal [Script]
flow [2024/06/25 21:00] (current)
eternal [Input]
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 This is the input required for the Type to activate. This can either be a specific button to be pressed or released for "On Input" or a distance entered via selecting "Raw Display"​ and entering a distance value for "On Into Range" This is the input required for the Type to activate. This can either be a specific button to be pressed or released for "On Input" or a distance entered via selecting "Raw Display"​ and entering a distance value for "On Into Range"
 +
 +This is a value that changes what it's effect is based on the control type. For example, with 'On Input' this is the button that has to be pressed or held. With 'Into Range' this would be the distance between the characters. For '​On_Group_*'​ this is the id value of the hit box being tracked. For any value other than On Input / Release you must do a 'Raw Display?'​ and enter the value manually.
 ====Script==== ====Script====
  
-This is the script being selected to activate when the flow parameters are met. Setting this to empty will cause the script to flow back into itself. This is useful for moves that you want to continue to loop until a result happens. Such as an airborne special move running until it touches ​the ground.+This is the script being selected to activate when the flow parameters are met. Setting this to empty will cause the script to flow back into itself. This is useful for moves that you want to continue to loop until a result happens ​like a command jump script ​running until it lands on the ground ​again.
 ====Target Frame==== ====Target Frame====
  
flow.1579592718.txt.gz · Last modified: 2020/01/21 07:45 by eternal