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                    attack_table_sfxt [2022/05/18 08:08] eternal  | 
                
                    attack_table_sfxt [2022/05/21 04:23] (current) eternal  | 
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| **Flags** | **Flags** | ||
| + | Flags govern traits of the attack when it hits and can be combined. | ||
| Unkother = -1 | Unkother = -1 | ||
| - | None = 0x00 | + | NONE = 0x0000, | 
| - | + | USE_LOCAL_SCRIPT = 0x0001, | |
| - | Use_Local_Script = 0x01 (use the specified <script> index) | + | DONT_KO = 0x0002, | 
| - | Unk0x02 | + | UNK0x0004 = 0x0004, //No turn? | 
| - | + | HARD_KNOCKDOWN = 0x0008, | |
| - | Unk0x04 | + | UNK0x0010 = 0x0010, | 
| - | + | UNK0x0020 = 0x0020, | |
| - | Hard_Knockdown = 0x08 | + | UNK0x0040 = 0x0040, | 
| + | UNK0x0080 = 0x0080, | ||
| + | UNK0x0100 = 0x0100, | ||
| + | UNK0x0200 = 0x0200, | ||
| + | UNK0x0400 = 0x0400, | ||
| + | UNK0x0800 = 0x0800, | ||
| + | UNK0x1000 = 0x1000, | ||
| + | UNK0x2000 = 0x2000, | ||
| + | UNK0x4000 = 0x4000, | ||
| + | UNK0x8000 = 0x8000, | ||
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| **Hitstun2** | **Hitstun2** | ||
| Time opponent remains knocked down after landing. | Time opponent remains knocked down after landing. | ||
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| + | **Pre-Jump Hit** | ||
| + | This is the hit effect that occurs when hitting an airborne opponent | ||
| + | |||
| + | **Post-Bound Hit** | ||
| + | This is the hit effect that occurs when hitting an opponent who has been ground bounced. | ||
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