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animation [2020/04/12 03:00] eternal |
animation [2020/04/26 07:58] (current) eternal [Flags] |
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To use these flags you must select "Raw Display" and enter the Hex Code value into the flags column | To use these flags you must select "Raw Display" and enter the Hex Code value into the flags column | ||
- | |^08 (Model Flip)| Causes the model to reverse facing. Animations will play as though the character had it's back to the camera | | + | |^08 (Model Flip Face)| Causes the model to reverse facing. Animations will play as though the character had it's back to the camera | |
- | |^0C (Model Flip + Physics)| Causes the model to reverse facing and movement will be entirely based on the [[Physics]] section of the script. | | + | |^0C (Model Flip Face + Physics)| Causes the model to reverse facing and movement will be entirely based on the [[Physics]] section of the script. | |
====Animation==== | ====Animation==== |