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vfx [2019/08/29 00:59]
eternal [VFX Script Key Information]
vfx [2019/08/29 01:01]
eternal
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 The VFX scripts section is first opened from the main window of the tool. VFX section is laid out into one column and a sub window with tabs. The layout of the sub window is the same as the [[scripts]] sub window. Information on the properties of those can be found in their respective wiki pages. The VFX scripts section is first opened from the main window of the tool. VFX section is laid out into one column and a sub window with tabs. The layout of the sub window is the same as the [[scripts]] sub window. Information on the properties of those can be found in their respective wiki pages.
 {{:​onoto_vfx_main.png|}} {{:​onoto_vfx_main.png|}}
-{{:animations.png?600|}}+{{:vfx_opened_window.png?600|}}
  
 Use of a VFX Script is handled by [[ect|ect]] command that calls for a specific indexed script. Use of a VFX Script is handled by [[ect|ect]] command that calls for a specific indexed script.
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 A VFX's appearance is not handled by it's [[animation]],​ but instead by it's [[ECT]] values. Without a properly setup ECT the fireball will be invisible. For more information on how this works see the [[ECT]] and [[ECT Indexes]] pages of the wiki. A VFX's appearance is not handled by it's [[animation]],​ but instead by it's [[ECT]] values. Without a properly setup ECT the fireball will be invisible. For more information on how this works see the [[ECT]] and [[ECT Indexes]] pages of the wiki.
  
-The [[speed]] value of VFX and [[physics]] values ​can both alter the movement ​path of a VFX. +The [[speed]] value interacts with the [[physics]] values ​causing it to alter the movement of a VFX.
vfx.txt ยท Last modified: 2020/09/22 04:58 by eternal