User Tools

Site Tools


target_lock

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision Both sides next revision
target_lock [2019/08/13 08:06]
127.0.0.1 external edit
target_lock [2019/09/03 08:13]
eternal
Line 10: Line 10:
  
 ====S / E==== ====S / E====
 +These represent the starting frames and ending frames where a target lock is executed. A lock requires only 1F (e.g. S:3 E:4) and will be retained until an unlock command is executed on a different frame. It is a binary on/off switch.
 ====Type==== ====Type====
  
 +Types represent the different variations of locks that can be done.
 +|^ Mesh Lock | The standard command used for most throws. ||
 +|^ Mesh Unlock | Used to end the effect of a Mesh Lock ||
 +|^ Part Lock | Unknown ||
 +|^ Part Unlock | Used to end the effect of a Part Lock ||
 +|^ Special Effect | Unknown ||
 ====Script==== ====Script====
 +This is the script the opponent will run while mesh locked. When a Mesh Unlock command is used this must be set to '​none'​ to revert the opponent back to running their own scripts.
  
 ====Unk2==== ====Unk2====
 +Unknown, may have to do with something regarding what body part to connect to when using a Part Lock
 ====Unk3==== ====Unk3====
 +Unknown, may have to do with something regarding what body part to connect to when using a Part Lock
 ====Raw String==== ====Raw String====
target_lock.txt ยท Last modified: 2020/09/22 03:44 by eternal