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states_sfxt [2022/05/21 04:34] eternal |
states_sfxt [2022/05/21 04:34] (current) eternal |
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States are: | States are: | ||
- | CROUCH | + | CROUCH |
- | AIRBORNE | + | |
- | COUNTERHIT | + | AIRBORNE |
- | TURN (Forces the character to face the opposite direction), | + | |
- | CAN_TURN UNK0x040000 (this allows the character to change facing left or right based on their animation's origin point depending on which side opponent is on) | + | COUNTERHIT |
+ | |||
+ | TURN (Forces the character to face the opposite direction) | ||
+ | |||
+ | CAN_TURN UNK0x040000 (this allows the character to change facing left or right based on their animation's origin point depending on which side opponent is on) |