This shows you the differences between two versions of the page.
Both sides previous revision Previous revision | Next revision Both sides next revision | ||
start [2020/12/09 02:17] eternal |
start [2020/12/09 02:21] eternal |
||
---|---|---|---|
Line 17: | Line 17: | ||
or | or | ||
- | Alternately you can get a [[https://ono.frametrapped.com/lib/exe/fetch.php?media=cryptopp.zip|modded cryptopp.dll]] and insert it into your root "SteamLibrary\steamapps\common\Super Street Fighter IV - Arcade Edition" folder. This will allow modded characters to load without the hassle of Remix Loader's limitations and possibly confusing instructions. | + | Alternately you can get a [[https://ono.frametrapped.com/lib/exe/fetch.php?media=cryptopp.zip|modded cryptopp.dll]] and insert it into your root "SteamLibrary\steamapps\common\Super Street Fighter IV - Arcade Edition" folder. Doing that will allow you to launch modded character files without the game getting stuck on the loading screen. Overwrite your cryptopp.dll in the SF4 root directory and then you can simply modify the .bac & .bcm files located in the "patch_ae2_tu2\battle\regulation\ae_110', and 'patch_ae2_tu3\battle\regulation\ae_111' folders. |