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moves [2022/05/01 20:46] eternal [Misc Restriction] |
moves [2022/05/01 20:52] (current) eternal [Misc Restriction] |
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|^ UNK Soul Thr || A move with this flag can only be done if the opponent is in hit or block stun. || | |^ UNK Soul Thr || A move with this flag can only be done if the opponent is in hit or block stun. || | ||
|^ Unk Ranbu || This is used with Dan's Super Taunt and his Super Combo, it's exact function is currently not understood. || | |^ Unk Ranbu || This is used with Dan's Super Taunt and his Super Combo, it's exact function is currently not understood. || | ||
- | |^ Stance || When used in conjunction with the "Restriction" flag of Stance, this will allow the selected move to only be used while the character is in a Stance. When using [b]raw display[/b] this is controlled by the second place value. Clicking [i]Stance[/i] will increase the second place value to 1 (01000000). | + | |^ Stance || When used in conjunction with the "Restriction" flag of Stance, this will allow the selected move to only be used while the character is in a Stance. When using **raw display** this is controlled by the second place value. Clicking //Stance// will increase the second place value to 1 (01000000).\\ The number in second place controls what stance value you are in. The value corresponds to the scripts [[ect_indexes|Angry Charge]] value of the script. E.G. a move set to Angry Charge 2 with a +2000 [[scripts_header|script index value]] can be restricted by changing this value to 02000000. Angry Charge 3 would be 03000000, ect || |
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- | The number in second place controls what stance value you are in. The value corresponds to the scripts [[ect_indexes|Angry Charge]] value of the script. E.G. a move set to Angry Charge 2 with a +2000 index can be restricted by changing this value to 02000000. Angry Charge 3 would be 03000000, ect || | + | |
====Ultra Restriction==== | ====Ultra Restriction==== |