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inputs [2019/08/28 08:59] eternal |
inputs [2020/12/09 02:38] eternal [Flags] |
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====Flags==== | ====Flags==== | ||
There are 3 options for Flags they apply to the "inputs" just like the same flags found in the [[Moves]] section | There are 3 options for Flags they apply to the "inputs" just like the same flags found in the [[Moves]] section | ||
- | || Lenient || Only used for directional inputs, any input that contains the required direction is acceptable. (Example: A lenient input of Forward would also allow forward + UP or forward + down) || | + | ||^ Lenient || Only used for directional inputs, any input that contains the required direction is acceptable. (Example: A lenient input of Forward would also allow forward + up or forward + down) || |
- | || Strict || Only used for directional inputs, the input must ONLY contain the required direction to be accepted. || | + | ||^ Strict || Only used for directional inputs, the input must ONLY contain the required direction to be accepted. || |
- | || Mash || The input must be rapidly inputted. || | + | ||^ Mash || The input must be rapidly inputted. || |
====Requirement==== | ====Requirement==== | ||
The Requirement index is used for inputs that have multiple buttons/directions set for an individual action. For example Gouken's Ultra 2 charging action or Chun Li's lightning legs. The requirement is the number of inputs needed to move on to the next row of inputs. If the move only has 1 input (such as "down" before proceeding to the next listed input in the motion, then the requirement can be set to 0) | The Requirement index is used for inputs that have multiple buttons/directions set for an individual action. For example Gouken's Ultra 2 charging action or Chun Li's lightning legs. The requirement is the number of inputs needed to move on to the next row of inputs. If the move only has 1 input (such as "down" before proceeding to the next listed input in the motion, then the requirement can be set to 0) |