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inputs [2019/08/28 08:59]
eternal
inputs [2019/09/03 08:33]
eternal [Flags]
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 ====Flags==== ​ ====Flags==== ​
 There are 3 options for Flags they apply to the "​inputs"​ just like the same flags found in the [[Moves]] section There are 3 options for Flags they apply to the "​inputs"​ just like the same flags found in the [[Moves]] section
-|| Lenient || Only used for directional inputs, any input that contains the required direction is acceptable. (Example: A lenient input of Forward would also allow forward + UP or forward + down) || +||Lenient || Only used for directional inputs, any input that contains the required direction is acceptable. (Example: A lenient input of Forward would also allow forward + UP or forward + down) || 
-|| Strict || Only used for directional inputs, the input must ONLY contain the required direction to be accepted. || +||Strict || Only used for directional inputs, the input must ONLY contain the required direction to be accepted. || 
-|| Mash || The input must be rapidly inputted. ||+||Mash || The input must be rapidly inputted. ||
  
 ====Requirement==== ====Requirement====
 The Requirement index is used for inputs that have multiple buttons/​directions set for an individual action. For example Gouken'​s Ultra 2 charging action or Chun Li's lightning legs. The requirement is the number of inputs needed to move on to the next row of inputs. If the move only has 1 input (such as "​down"​ before proceeding to the next listed input in the motion, then the requirement can be set to 0)  The Requirement index is used for inputs that have multiple buttons/​directions set for an individual action. For example Gouken'​s Ultra 2 charging action or Chun Li's lightning legs. The requirement is the number of inputs needed to move on to the next row of inputs. If the move only has 1 input (such as "​down"​ before proceeding to the next listed input in the motion, then the requirement can be set to 0) 
inputs.txt · Last modified: 2020/12/09 02:38 by eternal