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hitboxes [2019/08/28 09:53]
eternal
hitboxes [2019/09/03 11:04]
eternal
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 Hit boxes are the basis of how two characters interact in fighting games. Hit box data can be found in the [[Scripts]] section of Ono Tool. When you select a move from the left frame of the Scripts window you will find one of the sections listed is Hit box. Hit boxes are the basis of how two characters interact in fighting games. Hit box data can be found in the [[Scripts]] section of Ono Tool. When you select a move from the left frame of the Scripts window you will find one of the sections listed is Hit box.
  
-The hit box table is split into 24 columns.+=====Ono! Tool Information===== 
 +The hit box table of [[scripts]] ​is split into 24 columns.
  
 {{:​hitbox_columns.png?​direct&​600 | Click to view full image}} {{:​hitbox_columns.png?​direct&​600 | Click to view full image}}
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 ====X / Y==== ====X / Y====
  
-This is the position of the hit box, the X and Y coordinates are relative to the part of the body that the hit box is attached to. All hit boxes and [[hurt box|hurtboxes]] are attached to parts of the character model with the exception of [[VFX]] hit boxes. ​+This is the position of the hit box, the X and Y coordinates are relative to the part of the body that the hit box is attached to. All hit boxes and [[hurtboxes|hurt boxes]] are attached to parts of the character model with the exception of [[VFX]] hit boxes. ​
  
 ====Rotation==== ====Rotation====
hitboxes.txt · Last modified: 2020/09/16 22:50 by eternal