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hitboxes [2019/08/28 09:53] eternal |
hitboxes [2019/09/03 11:04] eternal |
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Hit boxes are the basis of how two characters interact in fighting games. Hit box data can be found in the [[Scripts]] section of Ono Tool. When you select a move from the left frame of the Scripts window you will find one of the sections listed is Hit box. | Hit boxes are the basis of how two characters interact in fighting games. Hit box data can be found in the [[Scripts]] section of Ono Tool. When you select a move from the left frame of the Scripts window you will find one of the sections listed is Hit box. | ||
- | The hit box table is split into 24 columns. | + | =====Ono! Tool Information===== |
+ | The hit box table of [[scripts]] is split into 24 columns. | ||
{{:hitbox_columns.png?direct&600 | Click to view full image}} | {{:hitbox_columns.png?direct&600 | Click to view full image}} | ||
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====X / Y==== | ====X / Y==== | ||
- | This is the position of the hit box, the X and Y coordinates are relative to the part of the body that the hit box is attached to. All hit boxes and [[hurt box|hurtboxes]] are attached to parts of the character model with the exception of [[VFX]] hit boxes. | + | This is the position of the hit box, the X and Y coordinates are relative to the part of the body that the hit box is attached to. All hit boxes and [[hurtboxes|hurt boxes]] are attached to parts of the character model with the exception of [[VFX]] hit boxes. |
====Rotation==== | ====Rotation==== |