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Ect Types

Here are some of the known breakdowns of what each type does

Control

VFX_Script information has it's own wiki page.

Super Flash
The screen freeze during a super. Only need to set 1F window as it's an on/off switch. You have to have 2 Super Flash ECTs one to enable and one to disable it.
Unk00 Unk01 Unk02 Unk03 Unk04 Unk05 Unk06
0=Freeze 1=unfreeze total frame count in hex Unsure Unused Unused Unused Unused

Throw Tech
The frame that a throw tech will occur if input. Any frames that a throw tech is input before the S/E will result in a successful throw tech on designated frames. Only requires a 1F S/E setting. S/E 8-9 allows any throw tech input before 9F to break a throw on that frame.
Unk00 Unk01 Unk02 Unk03 Unk04 Unk05 Unk06
Unused Unused Unused Unused Unused Unused Unused

Stick Movement
Allows the control of the character during the frames designated in S/E.
Unk00 Unk01 Unk02 Unk03 Unk04 Unk05 Unk06
Maximum distance forward in hex Maximum distance backwards in hex Unknown Unknown Unknown Unknown
ect_indexes.1566980729.txt.gz · Last modified: 2019/08/28 09:25 (external edit)