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Here are some of the known breakdowns of what each type does
VFX_Script information has it's own wiki page.
Super Flash |
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The screen freeze during a super. Only need to set 1F window as it's an on/off switch. You have to have 2 Super Flash ECTs one to enable and one to disable it. |
Unk00 | Unk01 | Unk02 | Unk03 | Unk04 | Unk05 | Unk06 |
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0=Freeze 1=unfreeze | total frame count in hex | Unsure | Unused | Unused | Unused | Unused |
Throw Tech |
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The frame that a throw tech will occur if input. Any frames that a throw tech is input before the S/E will result in a successful throw tech on designated frames. Only requires a 1F S/E setting. S/E 8-9 allows any throw tech input before 9F to break a throw on that frame. |
Unk00 | Unk01 | Unk02 | Unk03 | Unk04 | Unk05 | Unk06 |
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Unused | Unused | Unused | Unused | Unused | Unused | Unused |
Stick Movement |
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Allows the control of the character during the frames designated in S/E. |
Unk00 | Unk01 | Unk02 | Unk03 | Unk04 | Unk05 | Unk06 |
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Maximum distance forward in hex | Maximum distance backwards in hex | Unknown | Unknown | Unknown | Unknown |