User Tools

Site Tools


ect_indexes

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Last revision Both sides next revision
ect_indexes [2020/04/11 04:17]
eternal
ect_indexes [2020/12/27 22:26]
eternal
Line 26: Line 26:
  
 |^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | |^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  |
-|| The VFX script index number in Hex starting with 0 | Body Part that VFX is created from. Matches with [[hurtboxes]] body part values | Unsure | Unused | Unused | Unused | Unused |+|| The VFX script number. Not tied to the VFX's listed ​script index value, but the number ​in the list. Value is in Hex| Body Part that VFX is created from. Matches with [[hurtboxes]] body part values | Unsure | Unused | Unused | Unused | Unused |
  
  
Line 47: Line 47:
 ---- ----
  
-|^ ShortParam: 9   |+|^  ShortParam: 9   |
 || Appears to control the spawning of objects. These objects are character specific and tied to an unknown list for each character | || Appears to control the spawning of objects. These objects are character specific and tied to an unknown list for each character |
  
Line 55: Line 55:
 ---- ----
  
-|^  Wall Jump ShortParam: 10   |+|^  Wall Jump (ShortParam: 10  |
 || Trigger a script when pressing away from the wall. You must be at next to the wall and at least 1.0 off of the ground. No air status required, just 1.0+ height restriction. | || Trigger a script when pressing away from the wall. You must be at next to the wall and at least 1.0 off of the ground. No air status required, just 1.0+ height restriction. |
  
Line 119: Line 119:
 ---- ----
  
-|^  ShortParam: ​13   |+|^  ShortParam: ​20   |
 || Moves character at upward angle. The closer you are to opponent the more your horizontal speed is reduced and more you move towards middle of ceiling. Similar to Move_To_Wall (ShortParam 20). | || Moves character at upward angle. The closer you are to opponent the more your horizontal speed is reduced and more you move towards middle of ceiling. Similar to Move_To_Wall (ShortParam 20). |
  
ect_indexes.txt ยท Last modified: 2022/05/28 03:39 by eternal