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ect_indexes [2019/10/21 03:02] eternal [GFX2] |
ect_indexes [2019/10/22 09:40] eternal |
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- | || This value controls health changes. This allows for moves to either heal or deal damage to a character. Unk00 is stored in Dword style hex. Use the windows calculator set to 'programmer' to find out the value you need. FFFF FFXX will handle negative values. | | + | || This value controls meter values. This will allow you to heal, cause damage, gain super meter, ect. The values are stored in Dword style hex. Use the windows calculator set to 'programmer' to find out the value you need. FFFF FFXX will handle negative values. Example: 1E = 30. FFFFFFE2 = -30 | |
|^ Unk00 ^ Unk01 ^ Unk02 ^ Unk03 ^ Unk04 ^ Unk05 ^ Unk06 | | |^ Unk00 ^ Unk01 ^ Unk02 ^ Unk03 ^ Unk04 ^ Unk05 ^ Unk06 | | ||
- | || This is the amount of health to change. | Unknown | Unknown | Unknown | Unknown | Unknown | Unknown | | + | || Health | Super Meter | Ultra Meter | Stun | Unknown | Ultra Timer | Unknown | |
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