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ect_indexes [2019/10/21 02:47]
eternal [GFX2]
ect_indexes [2019/10/22 09:40]
eternal
Line 115: Line 115:
  
 |^  18  | |^  18  |
-|| This value controls ​health changes. This allows for moves to either ​heal or deal damage ​to a characterUnk00 is stored in Dword style hex. Use the windows calculator set to '​programmer'​ to find out the value you need. FFFF FFXX will handle negative values. |+|| This value controls ​meter values. This will allow you to heal, cause damage, gain super meter, ectThe values are stored in Dword style hex. Use the windows calculator set to '​programmer'​ to find out the value you need. FFFF FFXX will handle negative values. ​Example: 1E = 30. FFFFFFE2 = -30 |
  
 |^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | |^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  |
-|| This is the amount of health to change. ​Unknown ​Unknown ​Unknown ​| Unknown | Unknown ​| Unknown |+|| Health ​Super Meter Ultra Meter Stun | Unknown | Ultra Timer | Unknown |
  
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Line 134: Line 134:
 Extremely rarely used. Extremely rarely used.
  
-====GFX2==== 
  
-Governs the usage of many special effects such as characters flashing, auras, smoke effects, and others. ​ 
- 
-When duplicating / copy pasting an ECT for these you have to use the Raw Display and set the ShortParam to the number value written here or else the entered selection will revert to whatever you copied. 
- 
-|^  1000  | 
-|| This clears the character of any currently active FX. | 
- 
-|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
-|| Unsure | Unsure | Unsure | Unknown | Unknown | Unknown | Unknown | 
- 
----- 
- 
-|^  HAbreak (36)  | 
-|| Causes a glass breaking effect on your character. Used in guard break animations. | 
- 
-|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
-|| Unsure | Unsure | Unsure | Unknown | Unknown | Unknown | Unknown | 
- 
----- 
- 
-|^  SSgs_sumiA (40)  | 
-|| A large white paint splash appears on the screen in front of the character. | 
- 
-|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
-|| Unsure | Unsure | Unsure | Unknown | Unknown | Unknown | Unknown | 
- 
----- 
- 
-|^  SSgs_sumiB (41)  | 
-|| A medium size white paint splash appears on the screen in front of the character. | 
- 
-|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
-|| Unsure | Unsure | Unsure | Unknown | Unknown | Unknown | Unknown | 
- 
----- 
- 
-|^  SSgs_sumiC (41)  | 
-|| A small size white paint splash appears on the screen in front of the character. | 
- 
-|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
-|| Unsure | Unsure | Unsure | Unknown | Unknown | Unknown | Unknown | 
- 
----- 
- 
-|^  Gen_zte_hit (74)  | 
-|| The character will flash completely white. | 
- 
-|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
-|| Unsure | Unsure | Unsure | Unknown | Unknown | Unknown | Unknown | 
- 
----- 
- 
-|^  Gen_Stk_fin (78)  | 
-|| The character will have a red glow. | 
- 
-|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
-|| Unsure | Unsure | Unsure | Unknown | Unknown | Unknown | Unknown | 
- 
----- 
- 
-|^  GKX_stone (275)  | 
-|| The ground around the characters feet will break with stones pop up from the ground. | 
- 
-|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
-|| Unsure | Unsure | Unsure | Unknown | Unknown | Unknown | Unknown | 
- 
----- 
- 
-|^  SSgs_sumiB (41)  | 
-|| A medium size white paint splash appears on the screen in front of the character. | 
- 
-|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
-|| Unsure | Unsure | Unsure | Unknown | Unknown | Unknown | Unknown | 
- 
----- 
ect_indexes.txt ยท Last modified: 2022/05/28 03:39 by eternal