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ect_indexes [2019/10/19 23:50]
eternal
ect_indexes [2019/10/21 02:47]
eternal [GFX2]
Line 53: Line 53:
  
 |^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | |^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  |
-|| 0=Freeze 1=unfreeze | Total frame count in hex | Unsure ​Unused ​| Unused | Unused | Unused |+|| 0=Freeze 1=unfreeze | Total frame count in hex | Unknown ​Unknown ​| Unused | Unused | Unused |
  
 ---- ----
Line 70: Line 70:
  
 |^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | |^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  |
-|| Setting to 0 causes tracking. Unsure what else | Unsure ​Unsure ​Unused ​Unused ​Unused ​Unused ​|+|| Setting to 0 causes tracking. Unsure what else | Unknown ​Unknown ​Unknown ​Unknown ​Unknown ​Unknown ​|
  
 ---- ----
Line 78: Line 78:
  
 |^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | |^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  |
-|| Unsure | Unsure | Unsure | Unused ​Unused ​Unused ​Unused ​|+|| Unsure | Unsure | Unsure | Unknown ​Unknown ​Unknown ​Unknown ​|
  
 ---- ----
Line 86: Line 86:
  
 |^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | |^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  |
-|| Unsure ​Unsure ​Unsure ​Unused ​Unused ​Unused ​Unused ​|+|| Unknown ​Unknown ​Unknown ​Unknown ​Unknown ​Unknown ​Unknown ​|
  
 ---- ----
Line 94: Line 94:
  
 |^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | |^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  |
-|| Accessory to remove. 0 = Knife or Claw, 1 = Mask. | Unsure ​Unsure ​Unused ​Unused ​Unused ​Unused ​|+|| Accessory to remove. 0 = Knife or Claw, 1 = Mask. | Unknown ​Unknown ​Unknown ​Unknown ​Unknown ​Unknown ​|
  
 ---- ----
Line 102: Line 102:
  
 |^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | |^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  |
-|| 0=Freeze 1=unfreeze ​Unsure ​Unsure ​Unused ​Unused ​Unused ​Unused ​|+|| What stance level to change to. Unknown ​Unknown ​Unknown ​Unknown ​Unknown ​Unknown ​|
  
 ---- ----
  
-|^  ​ | +|^  ​ | 
-|| This controls health ​value adjustments ​|+|| This seems to control which weapon to use. It is currently unknown how to attach weapons to any attack that doesn'​t normally use that weapon. This mostly is just to turn the display of a weapon on or off with a Unk00 = 0 value|
  
 |^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | |^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  |
-|| How much health. ​Hex values of FFFFXXXX cause health ​loss | Unsure | Unsure | Unused ​Unused ​Unused ​Unused ​|+|| 0 = Empty; 1 = Knife; 2 = Pipe; 3 = Wrench | Unknown | Unknown | Unknown | Unknown | Unknown | Unknown | 
 + 
 +---- 
 + 
 +|^  18  | 
 +|| This value controls ​health ​changesThis allows for moves to either heal or deal damage to a character. Unk00 is stored in Dword style hex. Use the windows calculator set to '​programmer'​ to find out the value you need. FFFF FFXX will handle negative ​values. | 
 + 
 +|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
 +|| This is the amount ​of health ​to change. | Unknown | Unknown | Unknown | Unknown | Unknown | Unknown | 
 + 
 +---- 
 + 
 +|^  27  | 
 +|| This controls picking up a weapon | 
 + 
 +|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
 +|| Unsure | Unsure | Unsure | Unknown | Unknown | Unknown | Unknown | 
 + 
 +---- 
 + 
 +====GFX==== 
 + 
 +Extremely rarely used. 
 + 
 +====GFX2==== 
 + 
 +Governs the usage of many special effects such as characters flashing, auras, smoke effects, and others.  
 + 
 +When duplicating / copy pasting an ECT for these you have to use the Raw Display and set the ShortParam to the number value written here or else the entered selection will revert to whatever you copied. 
 + 
 +|^  1000  | 
 +|| This clears the character of any currently active FX. | 
 + 
 +|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
 +|| Unsure | Unsure | Unsure | Unknown | Unknown | Unknown | Unknown | 
 + 
 +---- 
 + 
 +|^  HAbreak (36)  | 
 +|| Causes a glass breaking effect on your character. Used in guard break animations. | 
 + 
 +|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
 +|| Unsure | Unsure | Unsure | Unknown | Unknown | Unknown | Unknown | 
 + 
 +---- 
 + 
 +|^  SSgs_sumiA (40)  | 
 +|| A large white paint splash appears on the screen in front of the character. | 
 + 
 +|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
 +|| Unsure | Unsure | Unsure | Unknown | Unknown | Unknown | Unknown | 
 + 
 +---- 
 + 
 +|^  SSgs_sumiB (41)  | 
 +|| A medium size white paint splash appears on the screen in front of the character. | 
 + 
 +|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
 +|| Unsure | Unsure | Unsure | Unknown | Unknown | Unknown | Unknown | 
 + 
 +---- 
 + 
 +|^  SSgs_sumiC (41)  | 
 +|| A small size white paint splash appears on the screen in front of the character. | 
 + 
 +|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
 +|| Unsure | Unsure | Unsure | Unknown | Unknown | Unknown | Unknown | 
 + 
 +---- 
 + 
 +|^  Gen_zte_hit (74)  | 
 +|| The character will flash completely white. | 
 + 
 +|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
 +|| Unsure | Unsure | Unsure | Unknown | Unknown | Unknown | Unknown | 
 + 
 +---- 
 + 
 +|^  Gen_Stk_fin (78)  | 
 +|| The character will have a red glow. | 
 + 
 +|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
 +|| Unsure | Unsure | Unsure | Unknown | Unknown | Unknown | Unknown | 
 + 
 +---- 
 + 
 +|^  GKX_stone (275)  | 
 +|| The ground around the characters feet will break with stones pop up from the ground. | 
 + 
 +|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
 +|| Unsure | Unsure | Unsure | Unknown | Unknown | Unknown | Unknown | 
 + 
 +---- 
 + 
 +|^  SSgs_sumiB (41)  | 
 +|| A medium size white paint splash appears on the screen in front of the character. | 
 + 
 +|^  Unk00  ^  Unk01  ^  Unk02  ^  Unk03  ^ Unk04  ^  Unk05  ^  Unk06  | 
 +|| Unsure ​| Unsure | Unsure | Unknown ​Unknown ​Unknown ​Unknown ​|
  
 ---- ----
ect_indexes.txt · Last modified: 2022/05/28 03:39 by eternal