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ect [2019/08/28 07:13]
eternal
ect [2020/11/23 23:30] (current)
eternal
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 The ECT section many different aspects of moves. From releasing [[VFX|fireballs]] to creating the plumes of dust when a character walks, to controlling the duration of Juri's Ultra 1, to how much health Elena'​s Ultra 2 gives her. ECT is a deep and not fully understood section of the character files. The ECT section many different aspects of moves. From releasing [[VFX|fireballs]] to creating the plumes of dust when a character walks, to controlling the duration of Juri's Ultra 1, to how much health Elena'​s Ultra 2 gives her. ECT is a deep and not fully understood section of the character files.
 +
 +
 +==Creating new ECT scripts==
 +
 +If you wish to create a new ECT you must copy an already made ECT and then paste it. After doing this save your file and reload it. Whenever you copy or duplicate ANYTHING in OnoTool changes made to one will also change the other. Editing the copy will change the original script and editing the original will change the copy. The only way to avoid this is to save and reopen the file after you've copied a value.
  
 ====Ono Tool Information==== ====Ono Tool Information====
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 ====Type==== ====Type====
 There are various settings for type. The currently known ones are: There are various settings for type. The currently known ones are:
-|| Type || Index Number ​|| Description|| Examples ​|+Type Index Number ​Description ​Examples ​^
-|Control ​|| 0000 || This is mostly for game play functions. ​|| Throwing a fireball, or teching a throw |+|Control | 0000 | This is mostly for game play functions. | Throwing a fireball, or teching a throw | 
-|Unknown ​|| 0001 || || || +|Unknown | 0001 | | | 
-|Unknown ​|| 0002 || || || +|Unknown | 0002 | | | 
-|Unknown ​|| 0003 || || || +|Unknown | 0003 | | | 
-|Unknown ​|| 0004 || || || +|Unknown | 0004 | | | 
-|GFX || 0005 || Handles special effects ​|| Screen effect during super freeze ​|+|GFX | 0005 | Handles special effects | Screen effect during super freeze | 
-|GFX2 || 0006 || Handles special effects ​|| Dust when dashing, EX Move yellow aura |+|GFX2 | 0006 | Handles special effects | Dust when dashing, EX Move yellow aura |
  
 +At the moment it is not known what the difference is between GFX and GFX2
 +
 +For a deeper breakdown of what each individual type does go to **[[Ect Indexes]]**
 ====Short Parameters==== ====Short Parameters====
 Short parameters vary based on what the type you set is. There are several we currently know and have labeled but A LOT we do not. Short parameters vary based on what the type you set is. There are several we currently know and have labeled but A LOT we do not.
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 ====Raw Parameters==== ====Raw Parameters====
-This should always be set to Int32[] Array. ​Because of a bug in Ono when you create a new command this section will be empty. Attempting to fill it will cause the editor to crash. If that section is empty it will crash. ​+This should always be set to Int32[] Array. ​ 
 + 
 +**__DO NOT ENTER A VALUE INTO THIS COLUMN OR ONOTOOL WILL CRASH__** 
  
-If you wish to create a new ECT you must copy an already made ECT and then paste it. After doing this you must restart Onotool. Whenever you copy or duplicate ANYTHING in OnoTool changes made to one will also change the other. Editing the copy will change the original and editing the original will change the copy. The only way to avoid this is to save and reopen the file after you've copied a value. 
  
 ====Raw String==== ====Raw String====
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 **__DO NOT ENTER A VALUE INTO THIS COLUMN OR ONOTOOL WILL CRASH__** **__DO NOT ENTER A VALUE INTO THIS COLUMN OR ONOTOOL WILL CRASH__**
 +
 +====[[VFX]]====
 +
 +Fireballs have their own ECT subsection found in the [[VFX]] part of the OnoTool that affect how fireballs look or function.
ect.1566972784.txt.gz · Last modified: 2019/08/28 07:13 by eternal