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ect [2019/08/28 08:28] eternal [Type] |
ect [2019/08/28 08:44] eternal |
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====Type==== | ====Type==== | ||
There are various settings for type. The currently known ones are: | There are various settings for type. The currently known ones are: | ||
- | || Type || Index Number || Description|| Examples || | + | ^ Type ^ Index Number ^ Description ^ Examples ^| |
- | || Control || 0000 || This is mostly for game play functions. || Throwing a fireball, or teching a throw || | + | |^ Control | 0000 | This is mostly for game play functions. | Throwing a fireball, or teching a throw | |
- | || Unknown || 0001 || || || | + | |^ Unknown | 0001 | | | |
- | || Unknown || 0002 || || || | + | |^ Unknown | 0002 | | | |
- | || Unknown || 0003 || || || | + | |^ Unknown | 0003 | | | |
- | || Unknown || 0004 || || || | + | |^ Unknown | 0004 | | | |
- | || GFX || 0005 || Handles special effects || Screen effect during super freeze || | + | |^ GFX | 0005 | Handles special effects | Screen effect during super freeze | |
- | || GFX2 || 0006 || Handles special effects || Dust when dashing, EX Move yellow aura || | + | |^ GFX2 | 0006 | Handles special effects | Dust when dashing, EX Move yellow aura | |
At the moment it is not known what the difference is between GFX and GFX2 | At the moment it is not known what the difference is between GFX and GFX2 |