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attack_table [2019/09/03 11:00] eternal [Damage] |
attack_table [2019/09/03 11:02] eternal [Name] |
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The table has several sections each of which affect something different. The sections are as follows: | The table has several sections each of which affect something different. The sections are as follows: | ||
====Name==== | ====Name==== | ||
- | This section is obvious and unchangable. Each value is self evident except for "Unknown_Standing/Unknown_Crouching/Unknown_Air/Block_Air" which currently seems to do nothing. | + | Names are unchangeable. Each value is self evident except for "Unknown_Standing/Unknown_Crouching/Unknown_Air/Block_Air" which currently seems to do nothing. |
====Damage==== | ====Damage==== | ||
This section governs the damage the move does when interacting with the opponent who is in the listed state (Standing/Crouching/Air/Counter Hit/Blocking) the value must be a positive whole number. Negative values do nothing. | This section governs the damage the move does when interacting with the opponent who is in the listed state (Standing/Crouching/Air/Counter Hit/Blocking) the value must be a positive whole number. Negative values do nothing. |