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attack_table [2019/09/03 11:00] eternal [Stun] |
attack_table [2019/09/03 11:00] eternal [Damage] |
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This section is obvious and unchangable. Each value is self evident except for "Unknown_Standing/Unknown_Crouching/Unknown_Air/Block_Air" which currently seems to do nothing. | This section is obvious and unchangable. Each value is self evident except for "Unknown_Standing/Unknown_Crouching/Unknown_Air/Block_Air" which currently seems to do nothing. | ||
====Damage==== | ====Damage==== | ||
- | Also fairly obvious, this section governs the damage the move does when interacting with the opponent who is in the listed state (Standing/Crouching/Air/Counter Hit/Blocking) the value must be a positive value and a whole number. Negative values do nothing. | + | This section governs the damage the move does when interacting with the opponent who is in the listed state (Standing/Crouching/Air/Counter Hit/Blocking) the value must be a positive whole number. Negative values do nothing. |
====Stun==== | ====Stun==== | ||
Same as damage values but instead for stun. Like damage stun can be added on block but a stun can only be triggered on a successful hit. Value must be a positive whole number. | Same as damage values but instead for stun. Like damage stun can be added on block but a stun can only be triggered on a successful hit. Value must be a positive whole number. |