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animation [2019/08/28 07:24] eternal |
animation [2019/08/28 09:40] eternal [Type] |
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This is the type of animation to play. There are seven currently known types of animations. | This is the type of animation to play. There are seven currently known types of animations. | ||
- | ||Normal | These are all standard animations including attacks, knockdown, match wins, ect. || | + | |^Normal | These are all standard animations including attacks, knockdown, match wins, ect. || |
- | ||Face |This controls the characters facial animations such as speaking, smiles, grimaces, ect || | + | |^Face |This controls the characters facial animations such as speaking, smiles, grimaces, ect || |
- | ||Camera |Camera movement is already precoded into these animations. You can utilize specific parts of the premade camera positions to try and piece together something that looks good. || | + | |^Camera |Camera movement is already precoded into these animations. You can utilize specific parts of the premade camera positions to try and piece together something that looks good. || |
- | ||Rival 1|These are parts of the in-game cinematic rival sequences that occur in arcade mode.|| | + | |^Rival 1|These are parts of the in-game cinematic rival sequences that occur in arcade mode.|| |
- | ||Rival 2|These are for if your character has more than 1 rival.|| | + | |^Rival 2|These are for if your character has more than 1 rival.|| |
- | ||UC1/UC2 | This stores Ultra Combo 1 or 2 animations. If you attempt to use an ultra combo animation when you have not selected that Ultra in game it will result in a crash. If any move you create uses the UC1 type, ONLY use that move when you have Ultra 1 or W-Ultra selected.|| | + | |^UC1/UC2 | This stores Ultra Combo 1 or 2 animations. If you attempt to use an ultra combo animation when you have not selected that Ultra in game it will result in a crash. If any move you create uses the UC1 type, ONLY use that move when you have Ultra 1 or W-Ultra selected.|| |
====Flags==== | ====Flags==== | ||
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====Raw String==== | ====Raw String==== | ||
This section should always remain empty | This section should always remain empty | ||
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- | **__DO NOT ENTER A VALUE INTO THIS COLUMN OR ONOTOOL WILL CRASH__** |