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states_sfxt [2022/05/21 04:34] eternal |
states_sfxt [2022/05/21 04:34] (current) eternal |
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| States are: | States are: | ||
| - | CROUCH | + | CROUCH |
| - | AIRBORNE | + | |
| - | COUNTERHIT | + | AIRBORNE |
| - | TURN (Forces the character to face the opposite direction), | + | |
| - | CAN_TURN UNK0x040000 (this allows the character to change facing left or right based on their animation's origin point depending on which side opponent is on) | + | COUNTERHIT |
| + | |||
| + | TURN (Forces the character to face the opposite direction) | ||
| + | |||
| + | CAN_TURN UNK0x040000 (this allows the character to change facing left or right based on their animation's origin point depending on which side opponent is on) | ||