This shows you the differences between two versions of the page.
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states_sfxt [2022/05/21 04:33] eternal created |
states_sfxt [2022/05/21 04:34] (current) eternal |
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| CROUCH | CROUCH | ||
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| AIRBORNE | AIRBORNE | ||
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| COUNTERHIT | COUNTERHIT | ||
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| TURN (Forces the character to face the opposite direction) | TURN (Forces the character to face the opposite direction) | ||
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| CAN_TURN UNK0x040000 (this allows the character to change facing left or right based on their animation's origin point depending on which side opponent is on) | CAN_TURN UNK0x040000 (this allows the character to change facing left or right based on their animation's origin point depending on which side opponent is on) | ||