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                    states_sfxt [2022/05/21 04:34] eternal  | 
                
                    states_sfxt [2022/05/21 04:34] (current) eternal  | 
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| States are: | States are: | ||
| - | CROUCH | + | CROUCH | 
| - | AIRBORNE | + | |
| - | COUNTERHIT | + | AIRBORNE | 
| - | TURN (Forces the character to face the opposite direction), | + | |
| - | CAN_TURN UNK0x040000  (this allows the character to change facing left or right based on their animation's origin point depending on which side opponent is on) | + | COUNTERHIT | 
| + | |||
| + | TURN (Forces the character to face the opposite direction) | ||
| + | |||
| + | CAN_TURN UNK0x040000  (this allows the character to change facing left or right based on their animation's origin point depending on which side opponent is on) | ||